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Glassteroids status update

Hi everyone, I've added a VR launch option for the Glassteroids game mode. Rather than be in first person, you hold the ship in your hand. This is a really good mode for people who get motion sickness or aren't using to first person shooters.

I've also added a couple of weapon pickups to Career mode - the rail gun, and the heat ray! The balance and ammo levels will be tweaked in future.

I'm working on a Defender game mode right now - was hoping to get it out before Christmas but it remains to be seen whether that will happen. It's much harder to get an arcade feel for shooting on a large planet, I think I may have to take the size down and add homing projectiles for the enemies to get it to feel right.

In the meantime, here's a sneak preview at some of the art style I was experimenting with for the humans in the Defender mode: